[Overview][Constants][Types][Classes][Procedures and functions][Variables] | Reference for unit 'Objects' (#rtl) |
Reduce rectangle to intersection with another rectangle
Source position: objects.pp line 240
procedure TRect.Intersect( |
R: TRect |
); |
Intersect makes the intersection of the current rectangle with R. If the intersection is empty, then the rectangle is set to the empty rectangle at coordinate (0,0).
None.
|
Enlarges rectangle to encompas another rectangle. |
Program ex4; { Program to demonstrate TRect.Intersect } Uses objects; Var ARect,BRect,CRect : TRect; begin ARect.Assign(10,10,20,20); BRect.Assign(15,15,25,25); { CRect is intersection of ARect and BRect } CRect.Assign(15,15,20,20); { Calculate it explicitly} ARect.Intersect(BRect); If ARect.Equals(CRect) Then Writeln ('ARect equals CRect') Else Writeln ('ARect does not equal CRect !'); BRect.Assign(25,25,30,30); Arect.Intersect(BRect); If ARect.Empty Then Writeln ('ARect is empty'); end.
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