[Overview][Constants][Types][Classes] | Reference for unit 'lNet' (#LNet) |
Method used to receive message from the other side
Source position: lnet.pp line 340
public function TLUdp.GetMessage( |
out msg: String; |
aSocket: TLSocket = nil |
):Integer; override; |
msg |
|
The message to receive into |
aSocket |
|
The socket to receive on, defaults to nil. Socket does not need to be specified as UDP has only one all the time. |
Returns the number of bytes received
This method is used to receive message from the other side and put it into a string. Socket does not need to be specified in any case as UDP has only one socket at all times.
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