[Overview][Constants][Types][Classes] | Reference for unit 'lNet' (#LNet) |
Receive a message from the other side
Source position: lnet.pp line 390
public function TLTcp.GetMessage( |
out msg: String; |
aSocket: TLSocket = nil |
):Integer; override; |
msg |
|
The user message to receive into |
aSocket |
|
Returns the number of bytes received
This method is used to receive a message to the other side and input it into a user string. If the socket argument is not specified: 1. If the object is a client (connect was used), then it uses the only socket, and so the argument is useless anyhow. 2. If the object is a server, the current iterator is used. This points to the first accepted connection socket if there is one, or the server socket (in which case Get will fail with 0 and OnError will get called).
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