[Overview][Constants][Types][Classes][Procedures and functions][Variables] | Reference for unit 'Classes' (#rtl) |
Destroys the collection and frees all the objects it manages.
Source position: classesh.inc line 408
public destructor TCollection.Destroy; override; |
Destroy first clears the collection, and then frees all memory allocated to this instance.
Don't call Destroy directly, call Free instead.
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Creates a new collection. |
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