////////////////////////////////////////////////////////////////////////////// // // SNES Assembly highlighter(for cc65 - http://www.cc65.org ) // by Malik Martin Laserbeak43@gmail.com // (opcodes, registers etc. ripped from Mukunda Johnson's // SNES_Kit-July '09 edition).Modification of x86 Assembly // Highlighter written by Eden Kirin, context@fixedsys.com // ////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// // language name Language: SNES Assembler ////////////////////////////////////////////////////////////////////////////// // put whatever you want here, short description, author name, email address.. Description: SNES Assembly highlighter(for cc65 - http://www.cc65.org ) by Malik Martin Laserbeak43@gmail.com (opcodes, registers etc. ripped from Mukunda Johnson's SNES_Kit-July '09 edition).Modification of x86 Assembly Highlighter written by Eden Kirin, context@fixedsys.com ////////////////////////////////////////////////////////////////////////////// // default file filter // note: if more than one extension is associated, eg: // C/C++ files (*.c,*.cpp,*.h,*.hpp)|*.c;*.cpp;*.h;*.hpp Filter: Assembler files (*.asm)|*.asm ////////////////////////////////////////////////////////////////////////////// // help file which will be invoked when F1 is pressed HelpFile: ////////////////////////////////////////////////////////////////////////////// // language case sensitivity // 0 - no // 1 - yes CaseSensitive: 0 ////////////////////////////////////////////////////////////////////////////// // comment type: LineComment - comment to the EOL // BlockCommentBeg - block comment begin, it could be // multiline // BlockCommentEnd - block comment end // // if there is more than one definition of line/beg/end comment string, // you can separate it with spaces. // for example, for pascal it would be: // LineComment: // // BlockCommentBeg: (* { // BlockCommentEnd: *) } LineComment: ; BlockCommentBeg: BlockCommentEnd: ////////////////////////////////////////////////////////////////////////////// // identifier characters // note: characters shouldn't be delimited, except arrays // array of chars could be defined as from_char..to_char IdentifierBegChars: a..z A..Z _%@. IdentifierChars: a..z A..Z _ 0..9 ? ////////////////////////////////////////////////////////////////////////////// // numeric constants begin characters // note: characters shouldn't be delimited, except arrays // array of chars could be defined as from_char..to_char // number always starts with 0..9 except when NumConstBeg // defines other NumConstBegChars: 0..9 ////////////////////////////////////////////////////////////////////////////// // numeric constants characters // note: characters shouldn't be delimited, except arrays // array of chars could be defined as from_char..to_char // number always starts with 0..9 except when NumConstBeg // defines other NumConstChars: 0..9 abcdefhABCDEFH ////////////////////////////////////////////////////////////////////////////// // escape character EscapeChar: ////////////////////////////////////////////////////////////////////////////// // keyword table // note: delimited with spaces, lines could be wrapped // you may divide keywords into five groups which can be // highlighted differently // op codes KeyWords1: adc and asl bcc bcs beq bit bmi bne bpl bra clc cli cmp cpa cpx cpy dea dec dex dey eor ina inc inx iny jml jmp jsr lda ldx ldy lsr nop ora pha phb php phx phy pla plb plp plx ply rep rol ror rti rts sbc sec sei sep sta stx sty stz tax tay tcd tcs tsc txa txs txy tya tyx wai xba xce // registers KeyWords2: a x y KeyWords3: .a16 .a8 .asciiz .bss .byte .code .define .else .elseif .endif .endmacro .endrep .endrepeat .endscope .export .exportzp .global .globalzp .i16 .i8 .if .ifdef .ifndef .import .importzp .include .local .macro .repeat .res .rodata .scope .segment .word .zeropage KeyWords4: KeyWords5: ////////////////////////////////////////////////////////////////////////////// // string delimiter: StringBegChar - string begin char // StringEndChar - string end char // MultilineStrings - enables multiline strings, as perl // has it StringBegChar: " StringEndChar: " MultilineStrings: 0 ////////////////////////////////////////////////////////////////////////////// // use preprocessor: 0 - no // 1 - yes // note: if yes, '#' and statements after it will be // highlighted with Preprocessor defined colors UsePreprocessor: 0 ////////////////////////////////////////////////////////////////////////////// // highlight line: 0 - no // 1 - yes // note: if yes, current line will be highlighted CurrLineHighlighted: 0 ////////////////////////////////////////////////////////////////////////////// // colors // note: first value is foreground, second is background color // and third (optional) represents font attribute: // B - bold // I - italic // U - underline // S - strike out // attributes can be combined: eg. B or BI // as value, it could be used any standard windows color: // clBlack, clMaroon, clGreen, clOlive, clNavy, // clPurple, clTeal, clGray, clSilver, clRed, clLime, // clYellow, clBlue, clFuchsia, clAqua, clLtGray, // clDkGray, clWhite, clScrollBar, clBackground, // clActiveCaption, clInactiveCaption, clMenu, clWindow, // clWindowFrame, clMenuText, clWindowText, clCaptionText, // clActiveBorder, clInactiveBorder, clAppWorkSpace, // clHighlight, clHighlightText, clBtnFace, clBtnShadow, // clGrayText, clBtnText, clInactiveCaptionText, // clBtnHighlight, cl3DDkShadow, cl3DLight, clInfoText, // clInfoBk // as value, it could be used hex numeric constant too: // $BBGGRR - BB: blue, GG: green, RR: red, eg: $FF6A00 SpaceCol: clWindowText clWindow Keyword1Col: clNavy clWindow Keyword2Col: clPurple clWindow Keyword3Col: clBlue clWindow Keyword4Col: clBlue clWindow Keyword5Col: clBlue clWindow IdentifierCol: clWindowText clWindow CommentCol: clGray clWindow NumberCol: clRed clWindow StringCol: clMaroon clWindow SymbolCol: clGray clWindow PreprocessorCol: clBlue clWindow SelectionCol: clWhite clNavy CurrentLineCol: clBlack clYellow